Picktorial 3.5 update3/25/2023 A better description of this mod would be "Race Exclusive Animation Path", but since I personally use a custom race, this mod does give "PC Exclusive Animation Path" for me. The reason is because you cannot animate individual actors in Skyrim, you animate the whole race instead. To that end, this mod forces all vanilla races to read animation data from, leaving the vanilla path open for custom races to use. By providing an extra source of animations, the game can play two kinds of animation of the same type! Usually, everybody shares the same folder, so they all use the same animation. This mod provides an alternate folder for animation data. This mod allows you to use custom animations without NPCs using them, thus making you "special" This means, whenever you use that awesome animation mod you love, everyone will use the same animation, rendering it generic and not special at all. Tl dr : your character will move differently from NPCsĮvery single person in Skyrim shares the same animation path. Lore Explanation : This mod awakens the latent power of a Dovahkiin, magickally altering their movements to be worthy of a Dragonborn Redirected animations for DA13AfflictedRace and DremoraRaceĬlick on the Latest Version number to see the full changelog. This way I managed to reduce some issues that I encounter before. I skip my plan to v3.4 where I add Update.esm and Dawnguard.esm as master file for PCEA plugin. V3.3 in dev(for vanilla skyrim wihout update.esm) was still have bugs for the plugin so I'm not upload it. Adds exclusive path for Magic Casting and 1hm dual for attack pwr attack animation Contains CTD fixes upon entering certain cell Mostly, if you enter some place with those races, you'll got CTD If you are using custom race which use Update.esm, make sure they are updated/remade again with CK 1.8 (or later version such as 1.9) since older update.esm (1.7 or older) have many incompatibilities with 1.8 skyrim. >Warning: 3 unmatched PCEA Animation(s) (see GenerateFNIS_LogFile.txt)<< WRONG PCEA file name: Animations\PCEA\male\mlh_selfprecharge.hkx WRONG PCEA file name: Animations\PCEA\male\mlh_1hm_equip.hkx WRONG PCEA file name: Animations\PCEA\male\dw1hm1hm_attackrightintro.hkx >Warning: 2 unmatched PCEA Animation(s) (see GenerateFNIS_LogFile.txt) WRONG PCEA file name: Animations\PCEA\female\mlh_selfprecharge.hkx WRONG PCEA file name: Animations\PCEA\female\dw1hm1hm_attackrightintro.hkx If you got some "just a simple notification from FNIS" like below Load your main character (custom races) that you want to play Use one pose from any feature the mod that cause CTD (faster if you using pinup poser, use any pose)ģ. whenever you start skyrim, load a save game where you play as vanilla race (e.g nord)Ģ. Then you'll need to lure the script with vanilla race or it will cause CTDġ. If you're using mod plugin (esp) that contain script that related to FNIS spell (pinup poser, minilover, AP, asx etc) Everytime u install a mod that contain esp after PCEA, make sure PCEA will be the lowest order (or u got CTD) Once again make sure the load order like this pic Previous version must be uninstalled completely, Some changes to the esp file and removing unimportant thing This version requires update 1.9, Dawnguard and Dragonborn Add Patch for SkyRe (by T3nd0) Race module (compact esp only) Option to choose between separated esp and compact one Option to choose whether you have DLC or not Require NMM (latest version recommended) NMM Installer for Update 3.5 has been released. If you want your character face from your favorite save to be applied to your other character save, use Skyrim Face Transfer by nycz
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |